Saturday 5 April 2014

2006 review by me of Event Horizon mod on GameSpy's PlanetDoom

The writing contained here is years old and GameSpy no longer exists but they are a reflection of the work I used to do then. Some of the links found in these posts will no longer work however they will remain as part of the original work. These posts are under the label: Outdated articles and works.
 
I came across this lovely mod for the week. You may recognise it if you saw the movie. It is the Event Horizon mod. The movie itself looks somewhat like a Doom movie (not The Doom movie) so this mod really compliments the Doom 3 engine I believe. Although the mod doesn’t appear to be a total conversion, a lot of custom textures have been used which really adds to the realism of being on a ship in space.

The mod starts off, what seemingly appears to be, with the character (you) awakening from a nightmare. You then make your way through the ship which gets launched into space so you can meet up with the lost ship the Event Horizon. Without giving out too many spoilers, the custom textures implemented, and the level design and feel really adds to the atmosphere.

The game play in this mod is definatly doom. There are no new weapon changes other then sound changes. You expect this since this is a mod rather then a total conversion. You will find a few Doom 3 references however, suggesting that you are actually on mars. Once, again, one would expect this from a mod. The cinematics are simply brilliant.

What I really liked about this was the level design. It is beautiful and the author seems to have gone to a great deal of detail to map out some of the things you will recognise from the movie. This must have taken a lot of work, and perhaps a TV running Event Horizon in parallel. One thing I would have liked, however, was perhaps to see an image of Sam Neil onboard the event horizon (in the movie) stuck somewhere as a photo frame perhaps. Just to complete that movie feel.

There is really not much to dislike about this mod. Although I seem to have encountered a level bug where the keys would not work, reloading the level soon sorted this out.

In conclusion, I would have to say this mod is worth its weight in download (only 42 MB). The author seems to have put a great deal of work in, and I can’t begin to imagine how this would look if the author tried a total conversion mod. Absolutely impressive, must have, must download, mod.

The mod can be found at: http://www.doomwadstation.com/doom3/maps/event_horizon/

--Reviewed by Shadow Master

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