Saturday 5 April 2014

2006 review by me of Dungeon Doom mod on GameSpy's PlanetDoom

The writing contained here is years old and GameSpy no longer exists but they are a reflection of the work I used to do then. Some of the links found in these posts will no longer work however they will remain as part of the original work. These posts are under the label: Outdated articles and works.

Today I give you the dungeon. Dungeon Doom that is. Anyone who has played Dungeons, must give this a try. This mod uses the Doom 3 engine to simulate an RPG style of game but can do first person, 3rd person and overview. The mod is up to version 8.13 but you have to download 8.1 first then patch it with 8.13.

The mod is essentially Doom 3 with the ability to go on quests and enter the dungeon. There are a number of game play options but if you are like me and want a quick blast, the short game mode is very good. There are difficulty settings for the seasoned dungeon players down to beginners. In addition it has new textures (but old enemies) and also present are changes to weapon damage as well as enemy hit points. The game changes from night to day at set times. There are torches and lanterns which you will need to purchase, along with everything else.

The game play is very nice including interactions with people. Thanks to the changed hit points, your pistol has a better chance at enemies you wouldn’t dare go against in vanilla Doom 3. You get a compass and position indicators which you can use if you get off the beaten path for such tasks such as going on quests. Where ever possible, kill the creatures you encounter as this gets you gold that can be used to buy stuff.

What I liked about this mod was that it is a combination of a thinking and a fighting game in equal proportions. As you play the game, you have the tendency to want to remember, in which direction, the city is so that you can sprint back to safety.

The position indicator doesn’t appear to be arranged in a very logical order. I had to go in every direction to find the quest coordinates. This got a little frustrating but was well rewarded once the quest was completed.

I think this is definitely well worth the look if you have time to play such games. Despite being a FPS engine, this mod certainly captures the type of game play you expect from a title such as Dungeon Doom. It should even give W.O.W fans something to play.

The mod information and download can be found at: http://dungeondoom.d3files.com/index.htm

--Reviewed by Shadow Master

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